Make Arma Not War
ENTRIES
Altis on Fire
by Meatball
"Altis on Fire" is a 3 episode campaign that follows the events that occur in June/July of 2035 when Altis' attempt to covertly research nuclear weapons technology leaks to the world. CSAT and NATO forces quickly become entangled in a quagmire on Altis where there is nowhere to hide.
DESCRIPTION
Features and General Notes:
- AoF missions can be played with 2-10 players, and have multiple parameters available from the role selection screen to adjust game settings.
- Each mission is unique and has a style all it's own while AI is randomized every time leading to vastly different gameplay each session
- All three AoF missions contain a lot of AI. It is highly suggested you play the mission on a dedicated server with a Headless Client if at all possible.
- Zeus and Headless Client support is built directly into all three missions.
- Mission specific gameplay information is listed in the "Gameplay Notes" of each mission briefing.
Thanks to all those supported my own mission making efforts through the forums, Skype channels and various other avenues as well as the community contributors and great scripts that were used in Altis on Fire:
- AI Spawn Script Pack by spunFin
- Civilian Vehicle Spawn by Zealot
- Enemy Occupation System (EoS) by BangaBob
- MAD Ambient Life by MAD T
- Headless Client AutoDetect Script by elec
- Repetitive Cleanup Script by Aeroson
- SLP Spawning Script by Nomadd
- Taskmaster/moveObjects/Random Position Scripts by Shuko
- Also, thanks to NeoArmageddon & spunFin for some direct coding help
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